1.
Kharis X, Prihanto JJN, Setiorini A. Strategies to Mitigate Mental Health Problems in Adolescents through Self-Care Gamification Platform. Studi Ilmu Manajemen dan Organisasi [Internet]. 2025 Oct. 8 [cited 2026 Aug. 28];6(3):787-802. Available from: https://journals.goodwoodpub.com/index.php/simo/article/view/4398